Stress Racer, or Strazer.

Categories: Game, Unity

Stress Racer, or Strazer. I havn’t finished any of the games I have thought out the last half year. Some I’ve gotten far with, but didn’t enjoy playing enough to finish them. Others where just to big projects for me to finish at the time. So I set forth to make so small a project … Read More

CellVivor

Categories: Cellvivor, Game, Unity

I just added Cellvivor to my list of games. It’s was the first game I made with Unity3D.Β I translated all the information from my old site (danish) to make it more accessible πŸ™‚ Take a look, and now go make games πŸ˜‰ – Henning

Unity 2D RULES!!!

Categories: Game, Unity

After only a week and not much time to look into Unity 2D I must say that I don’t think I’ll ever look at another game engine ever again πŸ™‚ The 2D workflow, sprite importer, animator, ordering layer and so on, just makes everything SO easy. πŸ™‚ I’m simply blown away. I have so many … Read More

Stencyl

Categories: Earth Guardian, Game, Stencyl, Unity

After some weeks thinking about life the universe and everything, I’m back. πŸ™‚ I’ve spend some time making the basic stuff for a 2D game using Unity. Forcing Unity to make a 2D game have been a challenge, It works but I’ve spend a lot of time handling sprite sheet, animation and other standard stuff … Read More

Unity Draw Call Batching

Categories: Earth Guardian, Script, Unity

I was having problems with Unity draw call batching. I’ve started on a small 2d game (Earth Guardian) and had made a small mockup and was already having problems with the number of draw calls πŸ™ It looked like I was getting an ekstra draw call for each sprite I created. So I didn’t know … Read More

Unity Remote

Categories: Game, Touch, Unity

Got Unity Remote working on my LG E975 mobile phone today, so development time has been drastically shortened. πŸ™‚ As I’m new to mobile/touch development, I started out with the old compile, copy, install and test cycle. SLOW!!! I knew there had to be a better way, and Unity Remote was the answer πŸ™‚ I … Read More

Unity touch input

Categories: Game, Script, Touch, Unity

My first encounter with Unity touch input didn’t go as I wanted it to.. After some failed attempt and a test scene in Unity, it did started to make sense. And finding out that touch has phases and FingerId’s helped a lot. πŸ˜‰Β So here’s my take on a controller and firing script for my current … Read More

Gastorid, lacking layers.

Categories: Earth Guardian, Game, Gastorid, Unity

After testing Gastorid again and again, I don’t find it have the lasting gameplay I’m looking for. A change in game objective might help? But for now I can’t figure out what to change. :/ Below you can see at short play through of the game as it is for now. I don’t think that … Read More

KISS.. Keep It Simple, Stupid. New project, Gastorid.

Categories: Game, Gastorid, Unity

Ok, the zombie game was a bit of a mouthful, and I know that if I’m to do it as I would like to do it, it would take me years. πŸ™ So again I have ignored the second rule of getting into indie game design, keep it simple, and aim even lowerΒ (first rule is … Read More