Zombie Game

Categories: Game, Unity, Zombie

As everybody else, I have at least one friend wanting yet another zombie game. So I’ve started making some initial tests for a small fpZs. It is inspired by the prison from the walking dead. So as I see it now (will change over time, as always) I’m going to place the player in the … Read More

3×3 final version

Categories: 3x3, Game, Unity

Ok, I now regard the 3×3 game as finished. I know I could spend more time polishing is, with better graphics, sound and more depth. But, the entire project started as a POC and was never meant to become a playable game, so now that it’s playable and people enjoy playing it, I’ll move on … Read More

3×3 Version 7

Categories: 3x3, Game, Script, Unity

Finally I’ve had some time to work on the 3×3 project, which have resulted in a version 7. I’ve added a particle effect with box meshes, for when boxes are removed. I’m using the color of the removed box to fake the box exploding/being torn apart. I had some difficulty getting the particle effect to use color … Read More

3×3 POC version 4

Categories: 3x3, Game, Proof of concept, Unity

The POC is really starting to look like a game. 🙂 New things added: New texture. I only use one for all surfaces. Rotation to selected box, to make it visible to the player what box is selected. More states to the box objects, to make possible removal animation aso. Color click logic, basic game … Read More

3×3 POC version 3

Categories: 3x3, Game, Proof of concept, Unity

OK, finally had some time to try some more things out with the 3×3 idea. So now the colored boxes are boxes and not just generated quads, they are clickable and have box colliders and so does the camera/player, so if you hit a box, it’s game over, and for now you have to restart … Read More