Unity Draw Call Batching

Categories: Earth Guardian, Script, Unity

I was having problems with Unity draw call batching. I’ve started on a small 2d game (Earth Guardian) and had made a small mockup and was already having problems with the number of draw calls 🙁 It looked like I was getting an ekstra draw call for each sprite I created. So I didn’t know … Read More

Unity touch input

Categories: Game, Script, Touch, Unity

My first encounter with Unity touch input didn’t go as I wanted it to.. After some failed attempt and a test scene in Unity, it did started to make sense. And finding out that touch has phases and FingerId’s helped a lot. 😉 So here’s my take on a controller and firing script for my current … Read More