3×3 POC version 4

Categories: 3x3, Game, Proof of concept, Unity

The POC is really starting to look like a game. 🙂 New things added: New texture. I only use one for all surfaces. Rotation to selected box, to make it visible to the player what box is selected. More states to the box objects, to make possible removal animation aso. Color click logic, basic game … Read More

3×3 POC version 3

Categories: 3x3, Game, Proof of concept, Unity

OK, finally had some time to try some more things out with the 3×3 idea. So now the colored boxes are boxes and not just generated quads, they are clickable and have box colliders and so does the camera/player, so if you hit a box, it’s game over, and for now you have to restart … Read More