Simulator-driven Emergence
Simulator.cs doesn’t drive the scene with hand-authored animation or fancy shaders. It spawns four families of particles, A, B, C, and D, and lets the math of their pairwise attraction/repulsion….
Simulator.cs doesn’t drive the scene with hand-authored animation or fancy shaders. It spawns four families of particles, A, B, C, and D, and lets the math of their pairwise attraction/repulsion….