Beach Fun Seagull Hunt, feedback.

Categories: Beach Fun Seagull Hunt, Uncategorized, Unity

First thanks to the few who has taken the time to test my game, and for the feedback ๐Ÿ™‚ THANKS. I’ve changed a few things, and some things I really don’t get why is happening. First thing that was noticed was that the game doesn’t fill the entire screen. This is as designed ๐Ÿ™‚ All … Read More

3×3 final version

Categories: 3x3, Game, Unity

Ok, I now regard the 3×3 game as finished. I know I could spend more time polishing is, with better graphics, sound and more depth. But, the entire project started as a POC and was never meant to become a playable game, so now that it’s playable and people enjoy playing it, I’ll move on … Read More

3ร—3 POC version 4

Categories: 3x3, Game, Proof of concept, Unity

The POC is really starting to look like a game. ๐Ÿ™‚ New things added: New texture. I only use one for all surfaces. Rotation to selected box, to make it visible to the player what box is selected. More states to the box objects, to make possible removal animation aso. Color click logic, basic game … Read More

3×3 POC version 3

Categories: 3x3, Game, Proof of concept, Unity

OK, finally had some time to try some more things out with the 3×3 idea. So now the colored boxes are boxes and not just generated quads, they are clickable and have box colliders and so does the camera/player, so if you hit a box, it’s game over, and for now you have to restart … Read More