3×3 POC to production.
I started the 3×3 game as a POC of an old game idea, but I’m starting to like the game, so I have decided to spend some time adding to….
I started the 3×3 game as a POC of an old game idea, but I’m starting to like the game, so I have decided to spend some time adding to….
I just wanted to show how I chose to do the player control script. After playing the game some more, I’ve decided that the game isn’t going to work on….
The POC is really starting to look like a game. 🙂 New things added: New texture. I only use one for all surfaces. Rotation to selected box, to make it….
OK, finally had some time to try some more things out with the 3×3 idea. So now the colored boxes are boxes and not just generated quads, they are clickable….
Yet another game idea. This time, a combined mouse and keyboard racer. The idea is to have a 3×3 colored board coming towards you (the feel should of cause be….
Every new game developer, asking “What’s the best advice when starting game developing?” are often told “Make lots of games” and “Start simple”, so when I saw this small Ludum Dare….
Only had a very short time to work on the project this last week, so only added very simple movement for the sheep based on global position and Math.Sin, not….
Worked on getting some action and game feel to the prototype. So made the buttons for weapon selection (not working buttons) and added sound effects for fire, hit and death…..
Have only had a few fragmented hours to work on Don’t Fall Asheep, and have had a lot of problems with rotations of the build in 2D planes in Unity…..
Don’t Fall Asheep Progress: Finally got around to start on the mock-ups for the project, but first I created the basic Unity setup and copied reusable scripts from the “Do No….