Tag Archives: Game

Beach Fun Seagull Hunt, feedback.

First thanks to the few who has taken the time to test my game, and for the feedback 🙂 THANKS. I’ve changed a few things, and some things I really don’t get why is happening. First thing that was noticed was that the game doesn’t fill the entire screen. This is as designed 🙂 All players are to have the… (more…)

Seagull Hunt

A lot is and has happened over the last months, and not much time have been spend on game development. But I have been working on a small android game from time to time. It’s a small frustrating game, where you are to keep the beach ball in the air and make it hit the seagulls by hitting the beach… (more…)

3×3 Version 8 – Now in Beta

Version 8 of 3×3 ready, or should I say Beta version! 🙂 I have used the last days to add a lot of small things to the game, tweaking it, and playing it, again and again. I also had a friend play it, a lot, to see if I missed something obvious. Here’s a list of what I have done.… (more…)

3×3 POC to production.

I started the 3×3 game as a POC of an old game idea, but I’m starting to like the game, so I have decided to spend some time adding to it, polishing it, and see if I can make a decent game out of it. 🙂 This means that I have to find some music, sound effects, make some better… (more…)

3×3 POC version 4

The POC is really starting to look like a game. 🙂 New things added: New texture. I only use one for all surfaces. Rotation to selected box, to make it visible to the player what box is selected. More states to the box objects, to make possible removal animation aso. Color click logic, basic game mechanics . The plan is to… (more…)

3×3 POC version 3

OK, finally had some time to try some more things out with the 3×3 idea. So now the colored boxes are boxes and not just generated quads, they are clickable and have box colliders and so does the camera/player, so if you hit a box, it’s game over, and for now you have to restart the game to play again.… (more…)

Don’t Fall Asheep Progress 2013-04-18

Don’t Fall Asheep Progress: Finally got around to start on the mock-ups for the project, but first I created the basic Unity setup and copied reusable scripts from the “Do No Harm” project. Then I made a small batch script that creates my basic folder structure, so I don’t have to create it every time I start a new project. Drew… (more…)