Tag Archives: 2d

Seagull Hunt

A lot is and has happened over the last months, and not much time have been spend on game development. But I have been working on a small android game from time to time. It’s a small frustrating game, where you are to keep the beach ball in the air and make it hit the seagulls by hitting the beach… (more…)

Vector animation, or the solution: Spriter by BrashMonkey

Task: Make a small crab sprite with a walk animation. hmm, pixel art animation and me, not so good. So what was the alternative. I searched the great big internet, and found an article telling me that Inkscape was the tool to use. I had tried it before and liked the idea of being able to tweak the image without… (more…)

Unity 2D RULES!!!

After only a week and not much time to look into Unity 2D I must say that I don’t think I’ll ever look at another game engine ever again πŸ™‚ The 2D workflow, sprite importer, animator, ordering layer and so on, just makes everything SO easy. πŸ™‚ I’m simply blown away. I have so many options now, that I don’t… (more…)

Stencyl

After some weeks thinking about life the universe and everything, I’m back. πŸ™‚ I’ve spend some time making the basic stuff for a 2D game using Unity. Forcing Unity to make a 2D game have been a challenge, It works but I’ve spend a lot of time handling sprite sheet, animation and other standard stuff and not on the actual… (more…)