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	<title>Beta &#8211; INCD021</title>
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	<lastBuildDate>Wed, 26 Jun 2013 16:09:58 +0000</lastBuildDate>
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		<title>3&#215;3 version 10</title>
		<link>https://incd021.com/2013/06/26/3x3-version-10/</link>
					<comments>https://incd021.com/2013/06/26/3x3-version-10/#respond</comments>
		
		<dc:creator><![CDATA[INC $D021]]></dc:creator>
		<pubDate>Wed, 26 Jun 2013 16:09:58 +0000</pubDate>
				<category><![CDATA[3x3]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Game development]]></category>
		<category><![CDATA[Indie Game]]></category>
		<category><![CDATA[Unity 3d]]></category>
		<guid isPermaLink="false">http://incd021.com/?p=328</guid>

					<description><![CDATA[After feedback from a few testers, thanks to them all, I have made some changes to the game. I have opened the sides of the tunnel and added some stars....]]></description>
										<content:encoded><![CDATA[<p>After feedback from a few testers, thanks to them all, I have made some changes to the game.</p>
<ul>
<li><span style="line-height: 1.5;">I have opened the sides of the tunnel and added some stars to get away from the very claustrophobic feel.</span></li>
<li><span style="line-height: 1.5;">I added a single power up in form of the ability to remove an entire wall. The power ups spawn every 10 to 20 seconds and they stack.</span></li>
<li><span style="line-height: 1.5;">The biggest change is the textures of the boxes. I really spend a lot of time trying different textures, shapes and colors, still I&#8217;m not 100% satisfied, but I think it&#8217;s better than before.</span></li>
</ul>
<p><span style="line-height: 1.5;">If anyone would like to do some textures for the game, feel free to contact me, I&#8217;m sure you could do better than what I ended up with <img src="https://s.w.org/images/core/emoji/15.1.0/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></span></p>
<p style="text-align: center;"><a href="https://incd021.com/wp-content/uploads/2013/06/3x3v010UnityScreenshot.png"><img fetchpriority="high" decoding="async" class="aligncenter" alt="3x3 ver. 10 Unity Screenshot" src="https://incd021.com/wp-content/uploads/2013/06/3x3v010UnityScreenshot-300x170.png" width="300" height="170" /></a></p>
<p>One thing suggested that I would have liked to include, was an idea to have the tunnel twist and turn. But as this was never the intention, the code would have to be rewritten from the ground up. So this will, if ever, have to wait to future project.</p>
<p><a href="https://incd021.com/Games_POC/3x3v010.html">Play version 10</a>. Enjoy and please send feedback.</p>
<p>&#8211; Henning<span style="line-height: 1.5;"><br />
</span></p>
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		<item>
		<title>3×3 Version 8 &#8211; Now in Beta</title>
		<link>https://incd021.com/2013/06/20/3x3-version-8-now-in-beta/</link>
					<comments>https://incd021.com/2013/06/20/3x3-version-8-now-in-beta/#respond</comments>
		
		<dc:creator><![CDATA[INC $D021]]></dc:creator>
		<pubDate>Thu, 20 Jun 2013 14:15:59 +0000</pubDate>
				<category><![CDATA[3x3]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Game development]]></category>
		<category><![CDATA[Indie Game]]></category>
		<guid isPermaLink="false">http://incd021.com/?p=313</guid>

					<description><![CDATA[Version 8 of 3&#215;3 ready, or should I say Beta version! 🙂 I have used the last days to add a lot of small things to the game, tweaking it,....]]></description>
										<content:encoded><![CDATA[<p><a href="https://incd021.com/Games_POC/3x3v008.html">Version 8 of 3&#215;3 ready</a>, or should I say Beta version! <img src="https://s.w.org/images/core/emoji/15.1.0/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<figure id="attachment_320" aria-describedby="caption-attachment-320" style="width: 300px" class="wp-caption aligncenter"><a href="https://incd021.com/wp-content/uploads/2013/06/3x3v008-1.png"><img decoding="async" class="size-medium wp-image-320" alt="3x3 version 8" src="https://incd021.com/wp-content/uploads/2013/06/3x3v008-1-300x225.png" width="300" height="225" /></a><figcaption id="caption-attachment-320" class="wp-caption-text">3&#215;3 version 8</figcaption></figure>
<p>I have used the last days to add a lot of small things to the game, tweaking it, and playing it, again and again. I also had a friend play it, a lot, to see if I missed something obvious.</p>
<p>Here&#8217;s a list of what I have done.</p>
<ul>
<li><span style="line-height: 1.5;">Added particle effect for the box explosions.</span></li>
<li><span style="line-height: 1.5;">Updated sound effects.</span></li>
<li><span style="line-height: 1.5;">Added Gui Skin</span></li>
<li><span style="line-height: 1.5;">Added Font</span></li>
<li><span style="line-height: 1.5;">Changed resolution to 1024&#215;768.</span></li>
<li><span style="line-height: 1.5;">Player control, motion can now be changed in mid move.</span></li>
<li><span style="line-height: 1.5;">Collider made smaller for when player is rotating.</span></li>
<li><span style="line-height: 1.5;">Added Crash SFX</span></li>
<li><span style="line-height: 1.5;">Updated Move class to separate horizontal and vertical movement to allow diagonal movement.</span></li>
<li><span style="line-height: 1.5;">Added 10000/15000/20000 points SFX</span></li>
<li><span style="line-height: 1.5;">Added level 10/15/20 SFX<br />
</span></li>
<li>Added Audiosource mini buffer to hold 4 audio sources.</li>
<li>Adjusted colors of boxes to make them easier to distinguish.</li>
<li>Added plane to slowly revile the boxes, and not just pop into existence in the back of the scene.</li>
<li>Updated all level and point SFX.</li>
<li>Adjusted music slowdown to 0.75 instead of 0.5 when dead.</li>
<li>Changed font to Plasmatica by Apostrophic Labs.</li>
<li>Adjusted GUI boxes to match the new font</li>
</ul>
<p><span style="line-height: 1.5;">The best update, is the ability to move freely, and in all directions. I thought this would be a pain to make work as I wanted, but with a few changes to the already existing moving class, and the separation of horizontal and vertical movement, it was surprisingly easy. <img src="https://s.w.org/images/core/emoji/15.1.0/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></span></p>
<p>One thing I didn&#8217;t expect to give me any problems was the colors of the boxes, but as I tried to make the colors easier  to distinguish from each other, the bigger problems I got with the lighting settings. First the scene was overlit when the boxes came close to the spot close to the player,  then under lit. Then the ambient light made everything look flat, and so on. So I ended up spending almost 3 hours adjusting colors and light settings. But I&#8217;m finally happy with the result.</p>
<p>After I added more sound effects I found that they would cut off each other, so I added a mini buffer, to hold 4 audio sources and use the first available. This gave a hole new, and more complete feel, to the game.</p>
<figure id="attachment_321" aria-describedby="caption-attachment-321" style="width: 300px" class="wp-caption aligncenter"><a href="https://incd021.com/wp-content/uploads/2013/06/3x3v008-2.png"><img decoding="async" class="size-medium wp-image-321" alt="3x3 version 8 Menu" src="https://incd021.com/wp-content/uploads/2013/06/3x3v008-2-300x225.png" width="300" height="225" /></a><figcaption id="caption-attachment-321" class="wp-caption-text">3&#215;3 version 8 Menu</figcaption></figure>
<p>Hope you enjoy the game <img src="https://s.w.org/images/core/emoji/15.1.0/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /> And have time to send me some feedback.</p>
<p>&#8211; Henning</p>
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